Project Journal battlebots from docs/

Battlebot Design Timeline

December 27, 2025

Design Decisions

General Design Choices

Omniwheels

  • Using omniwheels for mobility to enable holonomic drive (movement in any direction without rotation)
  • Custom CADded omniwheels designed for the specific requirements of the robots

Electronics

  • Custom controllers designed for precise robot control
  • Custom firmware to handle the specific control requirements and movement patterns

Robot 1: Shell Spinner

Weapon System

  • Brushless motor positioned in the center of the robot
  • Shell initially driven by a full planetary gear system
  • Design iteration: Simplified to just one planet gear and one ring gear to reduce complexity and weight while maintaining effectiveness

Motors

  • Weapon: Brushless motor for high-speed spinning weapon
  • Drivetrain: Specialized combat robotics motors designed for durability and control in combat scenarios

Robot 2: Hammer Saw

Initial Concept

  • Original idea: Linear rails that come crashing down, similar to roller coaster mechanics, to leverage gravity
  • Chain-driven actuator to lift the weapon upward
  • Pawl and ratchet mechanism to hold the weapon in the raised position
  • Release mechanism to allow gravity-powered strike
  • Concept: “Kind of like a punch to the face”

Current Design

  • Evolved to a hammer saw design
  • Incorporated the ratchet mechanism from original concept
  • Gravity-assisted strike maintained as core principle
  • Addition: Springs added to provide additional power to the strike
  • Combines both gravity and spring energy for maximum impact

Same Project

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Project Context

IEEE-UH Robotics: different battlebot designs i cadded.

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