Project Journal
battlebots
from docs/
Battlebot Design Timeline
December 27, 2025
Design Decisions
General Design Choices
Omniwheels
- Using omniwheels for mobility to enable holonomic drive (movement in any direction without rotation)
- Custom CADded omniwheels designed for the specific requirements of the robots
Electronics
- Custom controllers designed for precise robot control
- Custom firmware to handle the specific control requirements and movement patterns
Robot 1: Shell Spinner
Weapon System
- Brushless motor positioned in the center of the robot
- Shell initially driven by a full planetary gear system
- Design iteration: Simplified to just one planet gear and one ring gear to reduce complexity and weight while maintaining effectiveness
Motors
- Weapon: Brushless motor for high-speed spinning weapon
- Drivetrain: Specialized combat robotics motors designed for durability and control in combat scenarios
Robot 2: Hammer Saw
Initial Concept
- Original idea: Linear rails that come crashing down, similar to roller coaster mechanics, to leverage gravity
- Chain-driven actuator to lift the weapon upward
- Pawl and ratchet mechanism to hold the weapon in the raised position
- Release mechanism to allow gravity-powered strike
- Concept: “Kind of like a punch to the face”
Current Design
- Evolved to a hammer saw design
- Incorporated the ratchet mechanism from original concept
- Gravity-assisted strike maintained as core principle
- Addition: Springs added to provide additional power to the strike
- Combines both gravity and spring energy for maximum impact